Exclusive Interview with Maskking: As the Screen Trend Fades, Brand Competition Will Return to “Product + Channel”

Jun.19.2025
Exclusive Interview with Maskking: As the Screen Trend Fades, Brand Competition Will Return to “Product + Channel”
Maskking’s product manager Shane says the craze for touchscreens has become unnecessary. Instead, the brand uses an app to track vaping data and send user reminders, aiming to boost engagement and experience. Their disposable vapes focus on adjustable features for different needs. The U.S. remains a key market, and future competition will center on strong products and effective channels.

【By 2Firsts, Dubai】On June 18th, the highly anticipated World Vape Show Dubai 2025 opened at the Dubai World Trade Centre (DWTC), attracting attention from the global industry. Inside the exhibition hall, 2Firsts interviewed Shane Bai, the product manager for the e-cigarette brand Maskking.

 

In a time when flashy UI animations have almost become a "standard feature" of disposable e-cigarette products, Shane believes that the industry's previous excessive pursuit of touch screens may be leading towards "functionality redundancy," and that the true future lies in building software ecosystems and user value that go beyond the hardware itself.

 

When game features are banned by regulations, what core value does the touchscreen have left?" Shane said in an interview with 2Firsts.

 

"However, the reality is that the vast majority of consumers do not regularly use the screen for this operation. This fleeting novelty significantly increases the manufacturing costs and retail prices of the product, with both channels and consumers ultimately sharing the burden of this premium."

 

Shane believes that Maskking's current flagship strategy does not aim to get caught up in a "arms race" on the screen, but rather takes a different approach with software and user experience, in order to find a more cost-effective differentiating breakthrough.

 

Shane showcased Maskking's new flagship open system product at the exhibition, which features a design that departs from the current trend of high-definition touch screens in the market. Instead, it is deeply integrated with a mobile app for a more comprehensive user experience. This design is not just a simple transfer of functions, but aims to create a complete user experience ecosystem.

 

Exclusive Interview with Maskking: As the Screen Trend Fades, Brand Competition Will Return to “Product + Channel”
New product | Image source: 2Firsts

 

After purchasing the product, users can download the corresponding app. Through the app, they can track and analyze their daily and weekly number of puffs, and generate a personalized usage report similar to "Apple Health". Furthermore, the system can also send alerts to users when they exceed the recommended number of puffs.

 

We hope to give the product a sense of 'playability' and 'technological sophistication,'" Shane explained, "This kind of interaction not only enhances the product's playability, but more importantly, it establishes a stickiness beyond just a simple usage relationship between the user and the brand.

 

Shane stated that in open-ended products, using apps to replace costly and limited physical screens actually provides a more attractive cost-effective solution for both distributors and end users.

 

When it comes to disposable products, Maskking focuses mainly on the adjustable feature as its design point. They have launched a product that allows users to independently adjust the ice level, sweetness level, power, and airflow. Users can adjust the intensity of different functions through side buttons.

 

In addition, this product also features a "smokeless" adjustment function, suitable for enclosed spaces or other spaces sensitive to smoke, without producing visible smoke after use. Another pod system uses a sealed oil leak-proof design to enhance the user experience.

 

Exclusive Interview with Maskking: As the Screen Trend Fades, Brand Competition Will Return to “Product + Channel”
Disposable e-cigarettes|Image source: 2Firsts

 

During the conversation, Shane emphasized the importance of meeting users' actual needs and focusing on cost-effectiveness. He also highlighted that product innovation should be guided by the principles of clear utility and avoiding meaningless showing off of technology.

 

Currently, Europe and Latin America are its two main markets, while the United States is considered the most strategically important "ultimate battleground.

 

Shane said, 

 

"The US market is not only the world's largest consumer market, but also a leading indicator of industry trends.

Many new concepts and innovative methods originate from the United States. Achieving success there is crucial for a brand's global influence."

 

In addition, he also mentioned the changes in the Russian market. Russia used to be a key market for Maskking, but now it is flooded with a large number of low-priced "clearance stock" products, leading to a deteriorating market environment and significant profit margins being squeezed. To meet the demands of different markets, Maskking places great emphasis on local operation, especially in the blending of e-liquid flavors.

 

Shane explained that the European market generally prefers products with mild flavors and lower sweetness levels, which is different from the high sweetness and high ice preference in the Middle Eastern or Southeast Asian markets. They will make detailed adjustments to the products based on specific feedback from each market.

 

At the end of the interview, Shane expressed concerns about the apparent stagnation of innovation in e-cigarette technology.

 

He believes that innovation in key technologies such as atomization cores for e-cigarettes has reached a bottleneck, making it difficult to achieve revolutionary breakthroughs. This may also indicate that future industry competition will focus more on product form innovation, user experience optimization, and precise targeting of niche markets, with small demands becoming the breakthrough in product design.

 

When asked about how he would prioritize the three elements of "product, channel, brand," Shane said that currently, product and channel are equally important.

 

He made the metaphor that a great product is like a key that opens the door to the channel, and a strong channel can infinitely magnify the advantages of the product. However, what ultimately leads to continued repurchases by consumers is still the core experience of the product - especially factors such as taste.

 

"A brand is a natural outcome of successful products and channels, not a starting point that can be independently pursued."

 


 

You're welcome to submit articles, request interviews, or share your comments with 2Firsts. Please contact us at: info@2firsts.com, or reach out to 2Firsts CEO Alan Zhao on LinkedIn.

 

 

Click on the image below to access the special report.

 

Exclusive Interview with Maskking: As the Screen Trend Fades, Brand Competition Will Return to “Product + Channel”

 

 

 

 

 

 

 

 

We welcome news tips, article submissions, interview requests, or comments on this piece.

Please contact us at info@2firsts.com, or reach out to Alan Zhao, CEO of 2Firsts, on LinkedIn


Notice

1.  This article is intended solely for professional research purposes related to industry, technology, and policy. Any references to brands or products are made purely for objective description and do not constitute any form of endorsement, recommendation, or promotion by 2Firsts.

2.  The use of nicotine-containing products — including, but not limited to, cigarettes, e-cigarettes, nicotine pouchand heated tobacco products — carries significant health risks. Users are responsible for complying with all applicable laws and regulations in their respective jurisdictions.

3.  This article is not intended to serve as the basis for any investment decisions or financial advice. 2Firsts assumes no direct or indirect liability for any inaccuracies or errors in the content.

4.  Access to this article is strictly prohibited for individuals below the legal age in their jurisdiction.

 

Copyright

 

This article is either an original work created by 2Firsts or a reproduction from third-party sources with proper attribution. All copyrights and usage rights belong to 2Firsts or the original content provider. Unauthorized reproduction, distribution, or any other form of unauthorized use by any individual or organization is strictly prohibited. Violators will be held legally accountable.

For copyright-related inquiries, please contact: info@2firsts.com

 

AI Assistance Disclaimer

 

This article may have been enhanced using AI tools to improve translation and editorial efficiency. However, due to technical limitations, inaccuracies may occur. Readers are encouraged to refer to the cited sources for the most accurate information.

We welcome any corrections or feedback. Please contact us at: info@2firsts.com

Tennessee’s “Tobacco Product Retail Licensing Act” Would Require New Licenses for Tobacco and Vapes
Tennessee’s “Tobacco Product Retail Licensing Act” Would Require New Licenses for Tobacco and Vapes
A newly introduced Tennessee bill, S.B. 2086, would create a statewide tobacco product retail licensing system, move oversight to the Tennessee Alcohol Commission, and impose fees and escalating penalties. The proposal also requires all tobacco product sales to occur as in-person, over-the-counter transactions at licensed locations—effectively banning direct-to-consumer shipping of cigars and potentially restricting curbside or phone-order pickup models.
Jan.28 by 2FIRSTS.ai
West Virginia House passes “Vape Safety Act of 2026,” creating licensing and product directory requirements
West Virginia House passes “Vape Safety Act of 2026,” creating licensing and product directory requirements
West Virginia’s House of Delegates passed the Vape Safety Act of 2026, a proposal to tighten oversight of vape and smoke shops through licensing, fees and enforcement. The bill would establish a state directory requiring vape products sold in West Virginia to have FDA marketing authorization or a pending application under FDA review to be listed, and only directory-listed products could be sold starting Sept. 1, 2026 if enacted.
Feb.28 by 2FIRSTS.ai
Oklahoma DOC to allow inmates to buy nicotine vapes and pouches in 2026
Oklahoma DOC to allow inmates to buy nicotine vapes and pouches in 2026
Oklahoma’s Department of Corrections says it will begin allowing inmates to buy single-use nicotine vapes and nicotine pouches through prison canteens in 2026, framing the move as a strategy to reduce contraband-driven debts and prison violence. Officials say inmates will be barred from using personal nicotine products, the devices will be disposable and non-cartridge-based, and the program will be self-funded through inmate purchases rather than taxpayer money.
Feb.05 by 2FIRSTS.ai
Dalton, Georgia considers new licensing rules and caps for vape shops
Dalton, Georgia considers new licensing rules and caps for vape shops
Dalton, Georgia is weighing a proposal to require city licenses for vape shops, limit how many can operate within city limits, and impose a 1,000-foot buffer for new shops from schools and other community facilities. City officials say the ordinance would not eliminate existing vape shops outright, though some may be impacted if ownership changes or licenses expire.
Feb.05 by 2FIRSTS.ai
Philip Morris Korea launches TEREA “Shine Pearl” for IQOS ILUMA, expands capsule range to seven variants
Philip Morris Korea launches TEREA “Shine Pearl” for IQOS ILUMA, expands capsule range to seven variants
Philip Morris Korea said on Feb. 5 it has introduced “TEREA Shine Pearl,” a new TEREA stick designed for the IQOS ILUMA heated-tobacco device. The company said the product delivers a cool sensation and adds a fresh, fruity note when the capsule is crushed, bringing TEREA’s capsule-based lineup in South Korea to seven variants.
Feb.05 by 2FIRSTS.ai
Pakistan Senate health panel weighs possible vape ban
Pakistan Senate health panel weighs possible vape ban
Sources say Pakistan’s Senate Standing Committee on Health is deliberating whether to impose a ban on vaping products, after holding a meeting on the health implications of vaping and the rising use of e-cigarettes nationwide.
Mar.04 by 2FIRSTS.ai